Monday, 7 December 2015

29. Font & Colour Testing

Font

We will use the fonts "True Lies", "PCSeniorReg" and "Arcade" for our video game cover, the "True Lies" font will be used for the title "Evil Clutches". It has a mysterious, medieval vibe which goes well with the text and game. The "Arcade" font will be used for the text on the back because it has a NES game sort of design which is good because ours is similar. The "PCSeniorReg" font will be used on the case somewhere as it is similar to the "Arcade" one. We want to portray a medieval theme which these fonts help achieve this aim. We got the fonts off the internet, using dafont.com

 
 
 


Colour Testing  

The colours Ross and I have chosen are Red, Black and Blue. These colours are quite masculine which will attract male viewers as that takes up 90% of our target audience. The red is used to portray fire and evil, which our game represents with the use of fireballs and demons. The black background and outlining of text will make the text and the knight stand out. The black background is mysterious and helps with the text. The blue will be used to show variety and attract male viewers.


Front slogans

Are you ready to be in the clutches of evil?
Can you break free of evil’s clutches?

Blurbs

Evil Clutches is the fast paced, heart pumping adrenaline rush that pulls you in and never lets go. In Evil Clutches, you take part in a battle that will determine not just the fate of your character, but the fate of those around you. You will be taken to a foreign land where you will need to learn the tools that are essential to survival. There is only one question you need to ask yourself, can you escape the clutches of evil?

Evil Clutches is a fun throwback to the great games from the 1980s like Contra, Metroid and even Space Invaders. It takes side scrolling shooters to another level and creates a once in a lifetime experience. The beautiful arcade graphics and smooth controls make it an incredibly fun time.

Sunday, 6 December 2015

28. Layout Design

Here are some templates and examples we will use for our video game cover. We will have to change them slightly as some conventions used are different to our product for example the age rating is different. Also on the PlayStation 4 cover it says only on PlayStation which needs hiding using Photo Shop. We will use these dimensions as they are the ones that existing game covers use so we want to follow them so ours looks authentic and real.



Saturday, 5 December 2015

27. Photography of the production

This is a screenshot of all of our footage on Adobe Premier Pro CC. We Started creating our first advert and placed the respective footage onto the timeline. We also placed two other camera shots that show Ross and Michael’s facial expressions. We will use these as transitional shots as the mid shot will be the primary shot used.

We have now added our footage for the second advert. However, we do not have as much footage so will use game play footage which I recorded.




Update on Main Task
The adverts will both start with Michael playing Evil Clutches. He will be holding a controller and will be very enthusiastic about what he is doing. Ross will the enter and inquire about what Michael is doing. This is where the two adverts set themselves apart, one opts for promoting the game as a great product whereas the other opts for a more jokey interpretation of the games effects on the player. The jokey one involves Michael claiming the persona of a character from the medieval period. This humorous nature of this was used by us in order to ensure the audience would be entertained as if this is the case then it is more likely that they will purchase the product. The other advert involves Michael promoting the game in an exaggerated fashion. He talks about how incredible the game is and even snatches the controller away from Ross in order to get even more enjoyment out of the game.


We have started recording today in the media recording studio, Michael, Connor and Chloe kindly helped act out there roles in the first advert. Everything ran smoothly but we didn't get all the footage recorded in the class time so we will have to do it next lesson. After we have finished recording we will be editing all the footage together in Adobe Premiere. We will do the green screen and more advanced editing later but for now we will be just cutting the footage together in the correct sequence and ensuring everything looks and sounds fine. Using the equipment was difficult at first but once we used it multiple times we learnt the routine on what to do. Another small problem we encountered was the Tascam audio recorder, it didn't sound very good as it was too quiet so we didn't use the correct settings. We will have to just use the camera microphone which picks up everything and is clear throughout.