Wednesday 10 February 2016

55. Evaluation Question 4 – How did you use media technologies in the construction and research, planning and evaluation stages? - 1st draft

How did you use media technologies in the construction and research, planning and evaluation stages?

We used Adobe Premier to create both of our adverts. I found it easy to use as cutting up clips was very simple. However, most of the time when the software was opened, there is no sound until you edit the audio preferences; This led to lost time which could have been used on improving our work. The software also has very small icons. These prohibited me specifically because I could not see them clearly. A huge positive of the software was the range of customisation available. We could re-size our images which helped when utilizing the green screen. We also used Photoshop when creating the magazine advert and video game cover. It was easy to use and had a variety of effects we could apply to the pictures we had taken. It does also have small icons but we got around the issue. When researching and analysing some products, our main source of information was Wikipedia. It was a good source of information on the game history and when analysing specific game trailers, we looked at the genres of the games. During the evaluation process, I used Prezi as it is very similar to PowerPoint. It is very easy to use and my experience with PowerPoint helped me navigate it. I also used a Dictaphone in previous work for example the audience feedback. I am used to using them by now so there was no issue with it.

Wednesday 3 February 2016

Evaluation Question Analysis

We will use this information as guidance for answering our Evaluation Questions. They explain exactly what we need to include in ours to achieve high marks.

 



Saturday 30 January 2016

51. Main & Ancillary Task Peer Feedback

Here is some audience feedback we received in today's lesson. The overall comments on our final media products were mainly positive which is good. All of them said we included conventions that can be found in existing products so it looks authentic and real.

Wednesday 27 January 2016

50. Ancillary Task 2 Final draft

This is our final design for our video game magazine. We are extremely happy with how it turned out. It matches well with the game cover and adverts. Also It includes all the needed conventions that can be found in actual adverts so it makes ours look real. The magazine flows well with the theme and game.