Friday, 20 November 2015

23. Costume/Equipment/Prop List for Main Task

Costumes:


Michael:

  • Long Grey Shirt
  • Jeans
  • Trainers

Ross:

  • Red Jumper
  • Jeans
  • Trainers

Knight (Michael):

  • Long Grey Shirt
  • Jeans
  • Trainers
  • Chain Mail
  • Helmet

Connor:

  • Jeans
  • Long White Shirt
  • Old Waistcoat
  • Trainers
  • Shackles

Chloe:

  • Old Dress
  • Shoes

Equipment:


  • Camera (Nikon)
  • Lighting Kit
  • Light Filters
  • Green Screen
  • Tripod
  • Tascam Audio Recorder
  • Media Studio
  • Headphones
  • Directional Mic
  • Mic Stand
  • Wind shield

Props:

  • Sword
  • Chalice
  • Shackles
  • Controller
  • Monitor

Ross and Michael will be wearing their normal clothes however Michael does change into a knight’s costume, Connor will wear a peasant outfit and Chloe will wear an old dress to show a medieval time period.

We needed to book out equipment and below is evidence of this. 



Thursday, 19 November 2015

22. Location Recce

Location Recce for Main Task


Media Studio - We will be recording in the media studies on 25/11/15 at 9:00. Filming time will take a couple hours to get best quality footage. Franklin College have gave us permission to use the studio which is shown below in the two images. This is the only place where we will be recording as most of the work will be edited using the green screen. We chose this destination as it is small and a concise area where we can use the green screen very easily and the room is sound proof so we won’t receive any potential disturbances. The health and safety risk is very minimal as there isn’t a lot hazards as shown in the risk assessment.




Contact Details


The telephone number for franklin college is 01472 875 000, the fax number is 01472 875 019. The email for the college is college@franklin.ac.uk. The address is Chelmsford Avenue, Grimsby, DN345BY.






More about Location


For our location for our video game adverts, we will use the media recording studio as we will use the green screen and all the equipment available from the college for example the tripod, camera, lighting kit etc. Evil Clutches is a medieval dragon game which we can't film anywhere for a good background so we will use the green screen and create something. As everything is close by it will be easy to record everything. As you can see below, we have provided some images of the equipment we will be using for our advert. Also with everything being recorded in College we do not need to ask for permission to record on any sites which saves us a lot of time.











Wednesday, 18 November 2015

21. Shooting Script

Shooting Script for First Advert


SHOT
DESCRIPTION
NOTES
Mid shot of Michael and Ross
Michael playing evil clutches with a controller, Ross enters and they discuss what game he is playing.
We will edit in the living room using the green screen and tools provided in adobe premiere. We used a Nikon Camera and a tripod so the quality is professional.
Mid shot of Michael and Ross
It's the same scene however from a different angle.
Camera moved slightly.
Close up on Michael
Ross asks Michael a question and then the camera zooms in on Michael which he then responds.
Needs to be a quick cut.
Close up of Ross
Once Michael responds the camera is then zoomed in on Ross with his response.
Needs to show continuity.
Close up on Michael
When Ross answers it then zooms back to Michael’s face at a different angle this time to show variation.
Needs to look smooth and flow well.
Mid shot of Michael and Ross
Michael begins to exaggerate on how amazing “Evil Clutches” is.
It will be the same shot as the first one.
Close up of Ross
The camera zooms in onto Ross’s reaction; we use this as a transition for the next scene.
Mid shot of Michael and Ross
Michael is now in his knight costume and the green screen is being used which will show Ross Castle
Ross castle will be edited using adobe premiere; we do this using the keying tool.
Close up on Michael
Michael goes on again how good the game is.
The music will increase when Michael gets more animated
Cut to Connor
Connor is wearing a peasant outfit, he fetches Michael a drink.
Make Connor look weak and small in comparison to Michael.
Mid shot of the whole crew
Michael gets his almond milk. He then kicks Connor away and puts his helmet on.
Use of shackles, sword, helmet and chalice.
Close up of Ross
The camera zooms in onto Ross’s reaction; we use this as a transition for the next scene.
Shows continuity and is humorous.
Mid shot of Michael and Ross
Michael has the helmet on.
Same shots.
Close up of Ross
The camera zooms in onto Ross’s reaction; we use this as a transition for the next scene.
Shows continuity and is humorous.
Mid shot of the whole crew
Chloe enters wearing an old dress. She shows the powers of this game and how you will get the girls.
Use of girl is done to attract our target which is age’s 7 - 21 males.
Close up of Ross
The camera zooms in onto Ross’s reaction; we use this as a transition for the next scene.
Shows continuity and is humorous.
Mid shot of the whole crew
Chloe then exits the scene.
Close up on Michael
The camera zooms in onto Michael's face when he says “hand”; we use this as a transition for the next scene.
Mid shot of Michael and Ross
Michael gets rid of the sword and begins to take his helmet off.
Close up of Ross
The camera zooms in onto Ross’s reaction; we use this as a transition for the next scene.
Mid shot of Michael and Ross
They both then go back to the first scene in the living room to show it was all a game. Michael then catches the control and acts like nothing happened.
Have the scene fade out.

Shooting Script for Second Advert


Mid shot of Michael and Ross
Michael playing evil clutches with a controller, Ross enters and they discuss how good the game is.
Use of green screen for background.
Close up on Michael
Ross asks Michael a question and then the camera zooms in on Michael which he then responds.
Shows continuity and is humorous. It links well with the first advert so people will recognize it's an advertisement for the same product.
Close up of Ross
Once Michael responds the camera is then zoomed in on Ross with his response.
Shows continuity and is humorous.
Close up on Michael
It goes back to Michael to show continuity and that a conversation is happening.
Close up of Ross
Once Michael responds the camera is then zoomed in on Ross with his response.
Close up on Michael
IT goes back to Michael to show continuity and that a conversation is happening.
Mid shot of Michael and Ross
Michael playing evil clutches with a controller, Ross enters and they discuss how good the game is.
Fade out.

Advert 1

Michael can be seen enjoying Evil Clutches. He is intensely enjoying it
Ross enters.
Ross: Hey Michael, what are you doing?
Michael's turns and looks at Ross bewildered
Michael: What does it look like I’m doing?
Ross: It looks like you're playing a game
Michael: You think this is a game?
Ross; Well what is it?
Michael: This my dear friend is Evil Clutches. A game where you conquer Dragons and save the world. It is more than a game, it's a way of life
Ross: What do you mean?
Michael: Quiet Cretin. I must prepare for the upcoming battle. SWORD!
Michael is handed a sword from off screen.
Michael: I must defend these lands from those foul beast. SQUIRE, bring me my Almond milk
Connor: Here you go my lord
Michael is passed a goblet of milk which he proceeds to drink
Michael: Now away with you
Connor leaves
Michael: Now I am ready to battle this callous foe. I am ready to enter the Evil Clutches

Advert 2

Michael can be seen enjoying Evil Clutches. He is intensely enjoying it
Ross enters.
Ross: Hey Michael, what are you doing?
Michael's turns and looks at Ross bewildered
Michael: What does it look like I’m doing?
Ross: It looks like you're playing a game
Michael: It's not just a game it is Evil Clutches. The new fast paced adrenaline pumping thrill ride that has ace graphics, intuitive game play and an engrossing world
Ross: Cool can I have a go?
Michael: I'm gonna pause for a second. No you can’t only the best of the best can play Evil Clutches. Why don’t you just go and fetch me some Almond milk.
Ross leaves sadly
Michael: Take that dragon

Tuesday, 17 November 2015

20. Storyboard

This is a rough idea/sketch of our video game adverts. We will use these 2 images as a guide to follow, especially with the camera shots and structure. We didn't go into much detail on the specific scenes we would include as we didn't exactly know what we were capable of doing with the green screen and camera shots. As we only have one camera available we have to record the same scene over and over again in different camera shots. But the problem is getting the members in the advert to say and act the exact same as all the other shots. We initially wanted to have a dragon as the background on the green screen but we would have to create it in Photoshop which we are too inexperienced to create a realistic one. Then we wanted a castle as the background we would have to create. We got the idea to take a picture of Ross Castle which is nearby where I live.  





Monday, 16 November 2015

19. Target Audience Profile

Main Task: Video Advert 1
Target Audience - People interested in the quality of a video game. Aged 7-21 due to the critical analysis of the game given by Michael.
Feasibility - Should be easy to record as long as we ensure that we book the equipment beforehand. Editing will be a bit more difficult due to complicated software.
Technology and skills required - Camera skills and editing skills required

Main Task: Video Advert 2
Target Audience - People interested in getting a reaction from a videogame. Aimed more at younger gamers as advert involves some comedic elements such as the over dramatized reaction from Michael.
Feasibility – It’s easy to record as long as we book out the appropriate equipment in advance. Editing can be difficult.
Technology and skills required - Camera skills and editing skills.

Ancillary Task: Magazine Page
Target Audience - People who read video game magazines and want to know how good the game is. More experienced gamers who care about the game’s production qualities.
Feasibility - Finding images should be easy and writing the text should also be fairly easy. Editing could be difficult.
Technology and skills required - Internet surfing skills will be required in order to find appropriate images. Editing skills will also be necessary in order to ensure it is as good as it possibly can be.

Ancillary Task: Game Cover
Target Audience - People who are interested in expressing emotion after playing a videogame. Age 7 - 21.
Feasibility - Internet surfing for pictures should be easy. Editing could be difficult but should not prohibit us from completing work.
Technology and skills required - Editing skills will also be necessary in order to ensure it is as good as it possibly can be.

Conventions of existing media products and Shot Ideas

We will try to include many forms and conventions from existing media products in both our main and ancillary tasks to ensure our final products looked authentic and real. For our video game advert we will look at several adverts that are similar to our game which is "Evil Clutches". The game is very simple to play which attracts all ages but our target audience will be ages 7 - 21. Examples of the video game adverts we have looked at so far a Clash of Clans advert and a Star Wars: The Arcade Game advert. The Clash of Clans advert helped us gain an insight on what conventions are used in modern television adverts and helped us decide on what we should include in ours. We also looked at this advert because the advert will have a similar structure to ours for example "acting out a role", not just using game play footage like standard adverts you see today. The Star Wars advert was made in 1983 and will use similar conventions to ours for example humour and close up camera shots of facial expressions.We will use a wide variety of different camera shots for our game advert. Video game adverts in general use a lot so we want to replicate similar conventions to these. 

We will also include graphics at the end of our adverts as an outro just to remind what the product is and important information about it for example the price, date available, reviews etc.

An example of a close up to show facial expression is below, we will also use it to transition from different scenes so it ends up running smoothly.

We will use mid shots to capture both members when filming so the audience can see their reactions. An example is shown below.
Clash of Clans Advert - https://www.youtube.com/watch?v=GC2qk2X3fKA
Star Wars Advert - https://www.youtube.com/watch?v=WPMbYFThBxo

Brief Summary on Evil Clutches Adverts

In the first advert, we opted for a humorous approach. We opted for this approach because we felt that a key part of advertising is satisfying the viewer. We believed that the eccentricity of our advert would be found by many as entertaining. This would ensure that the advert stays in the mind of and may sway them to buy the product.

For our second advert we decided to take an ordinary approach and advertise the game as an incredible experience. While the characters within the advert may have been slightly exaggerating in regards to the game's quality, this would be necessary in an advert because the purpose of an advert is to try and sell copies of the product. So in order to sell as many copies of the product as possible, we tried to present the game as a great purchase.